TL;DR: Should you pre-order digital games?
- Worth it when you want guaranteed day-one access, preload convenience, bonus content you truly value, or when there’s a clear discount and strong confidence in the developer.
- Risky when reviews are unknown, refund policies are restrictive, or the platform has a history of shaky launches.
- Know your store’s refund/cancellation rules and your region’s consumer rights. If in doubt, wait for reviews and early performance reports.
What this guide covers
- Real benefits and downsides of digital pre-orders
- Platform-by-platform refund and cancellation policies
- Regional consumer protections (EU/EEA, UK, Australia, U.S. tips)
- Practical checklists and a decision framework to buy smart
What is a digital pre-order? Digital pre-orders let you purchase a game before its release date. You might be charged immediately, a set number of days before launch, or on release day depending on the store. Many platforms allow preloading, so the game unlocks at release time. Policies vary widely across stores, especially on refunds and when you’re charged.
Why gamers pre-order: the real benefits
- Preload and instant access at launch: Many stores allow preloading so you can play at unlock without waiting for a large download. For example, preloading is a normal part of Steam releases and console storefronts. See platform-specific rules below for details and timing.
- Bonus content: Skins, missions, early access windows, and soundtrack/artbook extras can matter if you’re a fan of the franchise.
- Price lock or discount: Occasionally, pre-orders include temporary discounts or bundles; always compare with likely post-launch sales.
- Community and FOMO: Playing with friends on day one or joining early events can be part of the appeal.
- Support for trusted developers: If a studio reliably ships polished games you love, pre-ordering can be a way to show early support.
The risks and downsides you should weigh
- Quality at launch can be unpredictable: High-profile launches have shipped in poor condition. Cyberpunk 2077 launched with significant issues on base PS4, prompting Sony to remove it from the PlayStation Store temporarily and offer refunds https://www.theverge.com/2020/12/17/22188872/sony-removes-cyberpunk-2077-ps-store-refunds-ps4-ps5.
- Refund constraints: Some platforms are flexible; others are strict once auto-downloads start or within a set window (details below).
- Store/platform risk: Digital products depend on platforms. While rare, services can shut down (e.g., Google Stadia ended service in 2023, though Google issued refunds) https://blog.google/products/stadia/message-on-stadia-shutdown/.
- Delisting and licensing: Games can be removed from sale due to expiring licenses or rights disputes (e.g., Alan Wake was delisted in 2017 over music licensing before returning) https://www.pcgamer.com/alan-wake-removed-from-sale-over-music-licensing-issues/.
- Opportunity cost: Prices often drop shortly after launch. If you’re price-sensitive and don’t need day-one access, waiting may be smarter.
How pre-orders work on major digital stores Important: Always check your local store page at purchase time—policies can change by region.
Steam (PC)
- When you’re charged: Immediately at purchase.
- Refunds: You can request a refund at any time before release. After release, within 14 days and under 2 hours of playtime (exceptions possible) https://store.steampowered.com/steam_refunds/.
- Preload: Commonly offered when publishers enable it.
Epic Games Store (PC)
- When you’re charged: At purchase.
- Refunds: Pre-purchases can be refunded any time before release. After release, within 14 days and under 2 hours of playtime (anti-cheat/ban exceptions apply) https://store.epicgames.com/en-US/refund-policy.
- Preload: Available for many major releases.
GOG (PC)
- When you’re charged: At purchase.
- Refunds: GOG’s policy is relatively generous—case-by-case refunds up to 30 days, even after download/launch; pre-orders are refundable as well https://support.gog.com/hc/en-us/articles/115005440169-Refunds-process.
- Preload: Often supported.
PlayStation Store (PS5/PS4)
- When you’re charged: At purchase for most users; automatic preloads may begin before release if enabled.
- Refunds: If you pre-order more than 14 days before release, you can cancel any time before release. If you pre-order within 14 days of release, you can cancel within 14 days of purchase. After release, you’re generally not eligible if you started downloading/streaming, unless the content is faulty https://www.playstation.com/support/store/ps-store-cancel-purchase/.
- Preload: Auto-download available if enabled in settings.
Xbox/Microsoft Store (Series X|S/One/PC)
- When you’re charged: Microsoft often processes payment up to 10 days before release; you’ll get an email beforehand https://support.microsoft.com/account-billing/cancel-a-microsoft-store-pre-order-3f0e6ad6-4f6e-f2c2-8d1f-8ad72ce6fd3c, https://support.xbox.com/help/subscriptions-billing/buy-games-apps/about-pre-orders.
- Refunds/cancellation: You can cancel a pre-order before you’re charged. Standard digital refunds are discretionary and not guaranteed post-release; see Microsoft’s refund terms in your region.
- Preload: Common for first-party and major titles.
Nintendo eShop (Switch)
- When you’re charged: For eligible titles with preload, payment is processed up to 7 days before release; before that window, you can cancel.
- Refunds/cancellation: You can cancel a pre-order until payment is processed; once charged (within the 7-day window), cancellation is generally not possible https://en-americas-support.nintendo.com/app/answers/detail/a_id/54883.
- Preload: Supported for many first-party and major releases.
EA app/Origin (PC)
- When you’re charged: At purchase.
- Refunds: EA’s “Great Game Guarantee” allows refunds for EA-published games within 24 hours of first launch, or within 7 days of purchase, or within 7 days of release for pre-orders (whichever comes first) https://help.ea.com/en/help/account/ea-refund-policy/.
Apple App Store (iOS/iPadOS/macOS)
- When you’re charged: Often at or near release for pre-orders; notifications are sent.
- Refunds: Not guaranteed; you can request a refund through Apple’s Report a Problem, and Apple decides case-by-case (local consumer law may provide additional rights) https://support.apple.com/HT204084.
Google Play (Android)
- When you’re charged: At release; you can cancel any time before it’s released.
- Refunds: For paid apps/games, easy self-service refunds within 48 hours in many regions; beyond that, requests are reviewed case-by-case https://support.google.com/googleplay/answer/7313226, https://support.google.com/googleplay/answer/2479637.
Consumer rights and regional protections EU/EEA
- Right of withdrawal: For digital content bought online, you typically have 14 days to withdraw, but this right can be lost once the download/streaming begins if you consent to immediate performance and acknowledge losing the right of withdrawal https://commission.europa.eu/aid-development-cooperation-fundamental-rights/consumer-rights/consumer-contracts/digital-content-and-digital-services_en.
- Faulty or non-conforming content: You’re entitled to remedies if the digital content is not as described or doesn’t function properly under EU consumer law.
UK
- Cancellation rights for digital content: If you agree that download/streaming can start within the 14-day cooling-off period and acknowledge you’ll lose the right to cancel, you ordinarily won’t be able to cancel after download starts. Faulty content remains covered by consumer protections https://www.gov.uk/consumer-contracts-and-cancellations.
Australia
- Consumer guarantees: Digital products must be of acceptable quality and fit for purpose; you’re entitled to refunds or remedies for major failures regardless of store policy https://www.accc.gov.au/consumers/consumer-rights-guarantees/digital-products.
United States
- No universal federal cooling-off period for digital games. Your rights largely depend on the store’s policy and state law.
- Payment method protections: Credit card chargebacks and platform-level refunds can help in cases of non-delivery or defective products; check your card issuer’s rules.
A smart buying framework: decide in 60 seconds
- Do you need day-one access?
- Yes: Continue.
- No: Wait for reviews or a sale.
- How strong is your confidence in the developer/series?
- Strong track record for polished launches: Safer to pre-order.
- Unproven or mixed history: Wait for reviews.
- What’s the refund policy on your store?
- Flexible (e.g., Steam/Epic pre-release refunds + post-release windows): Lower risk.
- Restrictive (e.g., limited cancellation windows, no refunds after auto-download): Higher risk.
- Are there meaningful incentives?
- Real value (discount, content you’ll use, early access): Consider pre-order.
- Cosmetic-only and not worth it: Wait.
- Any red flags?
- Late review embargoes, minimal gameplay footage, technical warnings on PC specs: Wait.
Pre-order checklists Before you click “buy”
- Confirm the refund/cancellation policy and charge timing for your platform (see links above).
- Check release timing and preload availability in your time zone.
- Verify PC system requirements and support (anti-cheat compatibility, DLSS/FSR, storage needs).
- Look for hands-on previews and technical impressions from trusted outlets/creators.
- Compare editions: Do you actually need Deluxe/Ultimate content?
- Scan price history and likely discounts using trackers like IsThereAnyDeal (PC) or SteamDB for pricing trends:
- IsThereAnyDeal: https://isthereanydeal.com/
- SteamDB: https://steamdb.info/
For console buyers
- Ensure auto-download is enabled if you want midnight play.
- Check storage space and consider day-one patch sizes if info is available from the publisher.
For mobile buyers
- Double-check family sharing and device compatibility.
- Review refund processes (Apple/Google links above) and subscription tie-ins.
When pre-ordering makes sense
- You want guaranteed day-one play with preload on a platform that offers easy pre-release refunds.
- There’s a significant pre-order discount or bundled content you value.
- The developer/publisher has a strong record of stable launches and post-launch support.
- You’re joining friends/clan activities or time-limited events right at launch.
When to wait
- Mixed or limited pre-release footage and a late review embargo.
- Restrictive refund policy (especially if auto-download cancels your right to refund).
- You’re price-sensitive and don’t need to play immediately.
- PC port details are unclear (performance, DRM, anti-cheat).
Edition and add-on tips
- Standard vs. Deluxe/Ultimate: Only pay extra if the added content changes your day-one experience (e.g., actual expansion content or guaranteed early access), not just cosmetics.
- Season passes: If content drops months later, decide when it’s out and reviewed.
- Pre-order bonuses: Assign a dollar value to that cosmetic or mission—if it’s negligible, don’t let it sway you.
Platform nuances and pitfalls
- Auto-downloads and refunds: On some stores (e.g., PlayStation), starting a download can affect eligibility for a refund even within 14 days https://www.playstation.com/support/store/ps-store-cancel-purchase/.
- Charge timing traps: Microsoft may charge up to 10 days before release; Nintendo often charges 7 days prior—cancellation generally ends when that charge happens https://support.xbox.com/help/subscriptions-billing/buy-games-apps/about-pre-orders, https://en-americas-support.nintendo.com/app/answers/detail/a_id/54883.
- Region differences: Policies vary by country; your rights may be stronger under local consumer law (see EU/UK/AU sections).
- DRM and ownership: Some PC stores use DRM; others (like GOG) are DRM-free, which can matter if long-term access is important https://support.gog.com/hc/en-us/articles/212632109-DRM-free-What-is-that.
FAQ Q: If I pre-order on Steam and don’t like the launch state, can I refund?
- A: Yes, you can refund pre-purchases any time before release; after release, within 14 days and under 2 hours of playtime (with some exceptions) https://store.steampowered.com/steam_refunds/.
Q: Do pre-order bonuses ever disappear if I wait?
- A: Some bonuses are exclusive, but they’re often cosmetic or later sold as DLC. Only pre-order if the bonus meaningfully improves your experience.
Q: Are pre-orders cheaper than waiting for sales?
- A: Not usually. Many games see discounts within weeks or months. Use price trackers (IsThereAnyDeal, SteamDB) to gauge historical patterns.
Q: What if a game launches in poor condition on console?
- A: Your options depend on the store’s policy and local laws. For example, Sony has provided refunds in exceptional cases (e.g., Cyberpunk 2077) https://www.theverge.com/2020/12/17/22188872/sony-removes-cyberpunk-2077-ps-store-refunds-ps4-ps5. Keep documentation (screenshots, videos) to support refund requests.
Q: Can digital games be removed from sale or access later?
- A: Delistings happen due to licensing or business changes. Access to your purchased copy usually remains on the same platform account, but there are exceptions; always read store terms and consider DRM-free options (GOG) for long-term access https://support.gog.com/hc/en-us/articles/212632109-DRM-free-What-is-that.
Bottom line
- Pre-order if you value day-one play, trust the developer, and your store offers clear, consumer-friendly refunds.
- Otherwise, wait for reviews and performance reports—your wallet (and your backlog) will thank you.